Rolling Ball
Wanted to learn real-time 3D physics and game loops from scratch.
Built an endless runner where a ball dodges obstacles, with increasing speed, scoring and a persistent leaderboard.
marco.lanfranchi
$ whoami → I'm Marco Lanfranchi, a full-stack developer with a strong backend focus and around 7 years of experience across Java, Kotlin and Golang.
I've designed microservice architectures for IoT and public-administration projects, with solid experience in relational databases, agile workflows and version control with Git. I currently work at @Sorint.lab, while studying for a bachelor's degree in Computer Engineering at the University of Bergamo.
// always curious, always shipping.
Backend development for IMI Corporate & Investment Banking (Intesa Sanpaolo group), building microservices for enterprise banking systems.
Previously developed Spacebook, a multitenant space-booking platform for the public administration, within a Scrum team with Scrum Master, PO, UI/UX and QA.
Backend development of the Mangrovia IoT platform for enterprise clients in the energy and infrastructure sectors, including HTTP connectors for integration with external systems, within an agile team with code reviews and pull requests.
Full-stack development of internal web applications, both backend and frontend, within a Scrum team with sprints and cross-functional work alongside DevOps and design.
$ cat skills.json → the stack I design and build with, grouped by area.
A few personal projects I built to learn and experiment — from mobile apps to games.
Wanted to learn real-time 3D physics and game loops from scratch.
Built an endless runner where a ball dodges obstacles, with increasing speed, scoring and a persistent leaderboard.
Shopping lists that also keep track of how much you are actually spending.
A cross-platform app that auto-totals the cart in real time and breaks expenses down by category, synced to the cloud.
Currently in the works — exploring something new. Details coming soon.